Glass Modeling


This vase was an university assignment to create a photo realistic rendering of a freely chosen object.

Created individually in Autodesk Maya

I choose to base the assignment of a blue vase I owned, and used reference images to model the vase. The vase was UV mapped and some light specs of dirt were created in Photoshop and added to the object. Mainly I worked with the material to make the glass look as realistic as possible.

The rubrics cube behind the vase was added to showcase how it was distorted by the glass material.

Further explorations using the glass material was made independently after the creation of the vase to expand on the material knowledge and develop modeling skills.

A candle stick and simpler vase were modeled, based on object I had at home. Both are given a glass material, without UV mapping.

The apple doesn't fall far from the tree


An university assignment to create a model and animation based on a common saying.

The choosen proverb was “The apple doesn’t fall far from the tree”.

Modeling was done in Autodesk Maya. All assets were modeled using references to Lego pieces. To make them look realistic a plastic material was created. The aim was to make the pieces photorealsitc while still containing the landscape to be like a Lego set.

House


University assignment to 3D model a house. Work was done in Autodesk Maya.

I made use of sale images and and street view as references for one of my previous homes. The majority of the assets are UV mapped and textured. All textures on the house were created in Photoshop. Material was created to look like wood, glass, and stone where relevant. The aim was to create a more cartoon look, rather than realistic.

Clock


A 3D model created in Autodesk maya based on a clock bought secondhand, I was inspired to model it to challenge myself with it’s large number of components.

I used the clock as reference, making the 3D version to scale. This was an exercise in connecting a number of different free standing parts into a whole.

The roof and base of the clock casing are made out of metal, with glass panes encasing the actual clock. The columns, clock face, and spinners are made of plastic.
The aim was to create a photo realistic model.